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Destructor-class Cruiser


Name/Model#
Destructor-class Cruiser
Designer/Manufacturer
Sienar Fleet Systems
Combat Designation
Ambush Cruiser
Length
600 meters
Weapons
20 Quad Laser Cannons
2 Hyperspace Pulsemass Generators
Fighter Capacity
Two TIE Squadrons
Other Ships
4 shuttles
Era Introduced
Aftermath of Battle of Yavin

Nearly similar inwardly and outwardly to the Interdictor, the Destructor boasts the Hyperspace Pulsemass System. This system is housed where the space between the two gravity-well domes on each side has been filled in, creating a tunnel between the two domes. What the hyperspace pulsemass does is it produces tiny spheres of hyperenergy that are shot out into an area of space. When ships traveling through hyperspace cross the equivalent area of realspace, they come in contact with the hyperenergy spheres. These spheres overwhelm the blocking capacity of the ship's shields and shred the craft. These hyperenergy spheres do not affect ships in realspace, but if a ship enters a field of spheres and then jumps to lightspeed it comes in contact with the deadly pulses. A region mined with hyperenergy spheres is dangerous for only a few minutes, for then the energy dissipates. The hyperspace pulsemass can only be fired once an hour due to its need to recharge. While shredding most light transports used by Rebels and pirates, the pulsemass will rarely destroy a capital ship, though it will cause great damage in knocking out many of a larger ship's systems.

Imperial-class Star Destroyer
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