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Starfighter Tactics

Coordinated Bombing-Landing
This Imperial TIE Bomber flight tactic was developed by Captain Tomax Bren.

Darklighter Spin
Named for, and developed by, Biggs Darklighter, this X-Wing maneuver was proven effective at the Battle of Yavin. By putting the X-Wing into a spin about the axis of the fuselage while firing all four lasers at once, Biggs found that a pilot could take out multiple targets on a single strafing run.

Antilles Maneuver
Named after Wedge Antilles, this starfighter attack maneuver was devised at the Battle of Yavin, in an effort to save Luke Skywalker. In this maneuver, an attacking starship tries to kill an enemy who is in pursuit of a comrade. The attacker approaches the enemy while hidden in front of the comrade. The comrade's ship breaks off at the last moment, leaving the enemy in the sights of the attacker. A quick burst of blaster fire takes the enemy by surprise.

A-Wing Slash
This New Republic naval battle technique requires split-second timing among a group of starfighters. The maneuver usually employs X-Wings which fly directly toward the defensive line guarding a capital ship. Flying just behind the X-Wings will be a group of A-Wings, hiding in the X-Wings' drive glows. The X-Wings disengage their attack at the last second, drawing the fire of the defense with them. The A-Wings can then strafe the undefended ship at will. It is very similar to a saggery-blossom maneuver.

Corellian Slip
This starfighter maneuver is a countermaneuver which can be very dangerous for inexperienced pilots, but has saved a number of skilled pilots in battle.

Gandder's Spin
This starfighter maneuver involves the pilot of a fighter shunting all power to one set of engines - port or starboard - and applying full braking power to the opposite side vents. After a short period (about four seconds), brke power is cut to zero and thrust is cut in half and spread across all engines. The result is that the fighter spins wildly for a few seconds around its center of mass before shooting off on a new trajectory when the spin is stopped. Often, the maneuver is used as cover for a group of proton torpedoes fired at a target just before the spin begins.

Howlrunner Formation
This military maneuver, developed by Oppo Rancisis, divided a ground force into two groups. The first flanked the enemy while the second drew their fire. In this way, the enemy force could be attacked from the side or - at best - from behind.

Immelmann Turn
A pre-spaceflight fightercraft maneuver that was often performed by young pilots on their first solo flights, it is still a maneuver used by starfighters.

Kettch's Drill
This starfighter maneuver, developed by Wraith Squadron, was designed to gain surprise whenever a squadron was opposed by two or more waves of enemy starfighters. Instead of swinging around and engaging the first wave of enemies in a dogfight, the drill involved the squadron plowing straight through to the second wave, taking as many of the first wave as possible in the fly-by. The dogfighting would then begin with the second wave survivors, and would eventually collect the remaining ships from the first wave.

Loran Spitball
This starfighter assault maneuver was designed by Garik Loran and Wraith Squadron. It involved the launching a large number of proton torpedoes at the unshielded durasteel plating protecting the power cells of an Imperial-class Star Destroyer. Subsequent bombing runs by starfighters or a supporting capital ship widened the gap in the plating, destroying the power cells.

Pincer Maneuver
An evasive maneuver in which two ships, being pursued by a third, split up and fly in opposite directions around a larger cover object, often a support ship. The pursuing third ship, momentarily without a target, is then forced to pick between the two targets. The target that is not followed then swings around and destroys the pursuer.

Power Pivot
A starfighter maneuver often associated with the X-Wing, the power pivot involves the use of a ship's lateral thrusters to affect a reversal in positioning. The X-Wing was maneuverable enough it swing around 180 degrees, surprising an opponent who thought they were unnoticed.

Rellis Flanking Maneuver
A starship combat maneuver in which a group of starfighters tries to flank a larger starship which has attacked their mother ship. The smaller fighters create a concentrated blast of firepower on the attacker's flanks, drawing the attacker's fire from the mother ship.

Saggery-blossom Maneuver
This naval attack pattern involved sending a group of starfighters at a specific target in parade flight formation. This formation allowed the fighters to overlap their shields for added protection. Shortly after the fighters are launched, a series of proton torpedoes is launched along their attack vector. Shortly before impacting the target, the starfighters break their parade formation and spread out like the petals of a saggery flower, curving away from the target as the proton torpedoes slam into it. The split-second timing requires the starfighters to attack in parade formation, allowing them to conserve shield energy until they break off. The additional power can then be used to prevent any collateral damage from the proton torpedo strikes.

Silerian Stall
This starfighter maneuver requires a pilot to stall his ship's forward progress, causing pursuers to shoot past and in front of his ship. The pilot can then fire on them, rather than be fired upon by them.

Trench Run Defense
This New Republic starfighter tactic was modeled after tactics developed at the Battle of Yavin. If a group of pilots was attacked near a natrual trench or valley, in a deep cityscape like Coruscant, or any other broken surface, the pilots would dive for the surface and weave their wave around and through the various obstacles. This would help throw off pursuit, allowing the pilots to escape. The attackers could either follow them, and be forced to match the pilot's maneuvers, or try to follow them from above, often losing sight of the pilot for extended periods.

Vertical Swoop
This Imperial TIE Bomber flight tactic was developed by Captain Tomax Bren.

Wotan Weave
A starfighter maneuver, designed to shake pursuit. The pilot keeps his ship on a certain heading, but quickly rolls his fighter around a varying center, corkscrewing his ship in every direction to avoid enemy fire and escape weapons lock.

Attack Pattern Zeta-Gamma One
This starfighter flight arrangement was developed by the Royal Naboo Defense Force, during the Old Republic. It allowed a more experienced squadron of fighters to lead a squadron of green pilots into battle.

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